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Star Wars PocketModel Trading Card Game is a tabletop game manufactured by WizKids, Inc. that debuted in 2007, based on the ''Star Wars'' universe. The game was designed by Mike Elliott and Ethan Pasternack. The game has aspects of both miniatures and collectible card game genres. It is similar to WizKid's ''Pirates Constructible Strategy Game'' in some aspects, most notably the styrene constructible game pieces, which makes them both PocketModel games. The core gameplay however differs in many fundamental ways, most notably in how movement is handled, and the addition of cards, which adds the strategic element of deck construction which is most often found in CCGs. It derives its content from all six ''Star Wars'' movies and the franchise's Expanded Universe. The Star Wars PocketModel TCG was announced by WizKids on February 7, 2007, and released in June 2007, after consumers were introduced to the game at Star Wars Celebration IV that May. An expansion to the game, entitled Ground Assault, was released on November 14, 2007. The third 'release', entitled Order 66, was released on March 5, 2008.〔(【引用サイトリンク】 publisher=WizKids ) 〕 Several more expansions are slated for release the same year, including Scum and Villainy, Clone Wars, Secret Weapons, and Galaxy at War, as well as a promotional release for the multimedia The Force Unleashed coinciding with the release of the video game. The game was produced until November 10, 2008, when Topps terminated the game company's operations. In July 2009, National Entertainment Collectors Association, Inc. (NECA) won the bid to purchase the licenses of former WizKids Games products. The rights that NECA bought from Topps to produce PocketModel brand games, however, did not include the rights to the Star Wars franchise. Therefore, WizKids/NECA has no current plans to produce further Star Wars-themed games. ==Rules== The game is played out in turns between 2-8 players. Each player has a deck of included trading cards, and a fleet of playing pieces, called units. Each unit has a cost value represented by "build stars". Build stars are often referred to by combat cards, objective cards, and in the rules of the game. Each unit also has four values (Attack, Damage, Defense, and Shields). Units that a player controls in the game are called friendly units. Units that the opponent controls in the game are called opposing units. A game is played with 30 build stars worth of units, along with a deck of at least 30 cards. The playing field consists of a home zone for each player and one "contested area". Players use units to "strike" objectives (three face-down cards) in their opponent's home zone while defending their own home zone's objectives against opposing units. In order for units to "battle" each other, both players roll 2 6-sided dice and play battle cards (see below). The combatants then add their attack values to their roll. If the attack total meets or exceeds the opponent's defense, a hit is scored. Both players check for a hit simultaneously. If the damage sustained is greater than the shield value, the opposing unit is destroyed. A player loses when either all friendly units in play or all of their objectives are destroyed. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Star Wars PocketModel Trading Card Game」の詳細全文を読む スポンサード リンク
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